- /enemies
- /enemies.dogs
- /scripts
- /scripts.introduction
- /spritesheets
- /conceptart
- /characters
- /characters.player
- /enemies.dogs.germanshepherd
- /items
- /items.pants
- /credits
- /credits.KelsiSharpe
- /credits.EricWinkelmann
- /credits.AndreaSu
- /credits.AnnelisePeake
- /enemies.bosses.pig
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February 16, 2013
Beginning scene and final boss fight concept art comparison


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February 16, 2013
Guys if you don’t want spoilers don’t follow this blog
This is for the actual development team. It’s for us to host files and such. You’re welcome to follow it but there WILL be spoilers.
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July 30, 2012
Swine boss alt colours
Is this better? Here’s it with and without blood.

Keep in mind this is just messy concept art. I’m going to clean this up completely later so yeah.
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July 30, 2012
Less explicit version of swine boss

Made the pig boobs more subtle, just in case the first design was a bit weird.
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July 25, 2012
Possible Claire social mode?
What do you guys think of this? It would be used for conversations between characters. Also I’m going to animate it because I’M GOING TO ATTEMPT TO MAKE THIS GAME SOMEWHAT QUALITY.

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July 25, 2012
Roger

For inventory and general.
fun fact: I CRIED HALF WAY THROUGH DRAWING THIS BECAUSE ALL MY RATS ARE DEAD. ;-;
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July 24, 2012
Unnamed swine concept art 1

Possible Boss?
Will deploy 12 piglets from teats to attack player?
More to come.
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July 23, 2012
UNOFFICIAL ROUGH DRAFT THING OF CLAIRE’S ROOM
things to be added/fixed:
chair needs shadow
light beams
needs more clutter on desk, and top of shelf
needs roger
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May 9, 2012
Claire official art?

Might edit later.
