1. /enemies
  2. /enemies.dogs
  3. /scripts
  4. /scripts.introduction
  5. /spritesheets
  6. /conceptart
  7. /characters
  8. /characters.player
  9. /enemies.dogs.germanshepherd
  10. /items
  11. /items.pants
  12. /credits
  13. /credits.KelsiSharpe
  14. /credits.EricWinkelmann
  15. /credits.AndreaSu
  16. /credits.AnnelisePeake
  17. /enemies.bosses.pig
Pages:
  1. February 16, 2013

    Beginning scene and final boss fight concept art comparison

    image

    image

  2. February 16, 2013

    Guys if you don’t want spoilers don’t follow this blog

    This is for the actual development team. It’s for us to host files and such. You’re welcome to follow it but there WILL be spoilers.

  3. July 30, 2012

    Swine boss alt colours

    Is this better? Here’s it with and without blood.

    Keep in mind this is just messy concept art. I’m going to clean this up completely later so yeah.

  4. July 30, 2012

    Less explicit version of swine boss

    Made the pig boobs more subtle, just in case the first design was a bit weird.

  5. July 25, 2012

    Possible Claire social mode?

    What do you guys think of this? It would be used for conversations between characters. Also I’m going to animate it because I’M GOING TO ATTEMPT TO MAKE THIS GAME SOMEWHAT QUALITY.

  6. July 25, 2012

    Roger

    For inventory and general.

    fun fact: I CRIED HALF WAY THROUGH DRAWING THIS BECAUSE ALL MY RATS ARE DEAD. ;-;

  7. July 24, 2012

    Unnamed swine concept art 1

    Possible Boss?

    Click for full

    Will deploy 12 piglets from teats to attack player?

    More to come.

  8. July 23, 2012

    UNOFFICIAL ROUGH DRAFT THING OF CLAIRE’S ROOM

    Click to enlarge

    things to be added/fixed:

    chair needs shadow

    light beams

    needs more clutter on desk, and top of shelf

    needs roger

  9. May 9, 2012

    Claire official art?

    Might edit later.